JavaScript Image Gallery Fixes: Buttons, Arrows, Counters
JavaScript Image Gallery Fixes: Buttons, Arrows, Counters

Fixing Remove and Arrow Buttons in a JavaScript Image Gallery

Fix common JavaScript image gallery bugs—get your remove buttons working, arrows scrolling smoothly, and counters updated!6 min


Ever built a JavaScript image gallery, then realized your remove button or arrows aren’t doing what they’re supposed to? Maybe the images don’t delete as intended, or the navigation arrows seem stuck. You’re definitely not alone—these issues are pretty common but fortunately easy to fix once you know where to look.

Before jumping straight into fixes, let’s quickly break down what’s generally happening in these galleries. Usually, there’s a container of images, a few buttons (add, remove), and arrows (left and right) for navigation. Each of these elements links to JavaScript functions using event handlers like onclick or addEventListener. A small hiccup in the relationship between your HTML elements and your JavaScript logic can disrupt the smoothness of your gallery.

Understanding Variables and Event Handlers in Your Gallery

First things first: let’s look at the core variables you’ll see often. Typically, your script will define variables such as:

  • imageContainer: This grabs the div or section where image thumbnails live.
  • rightArrow and leftArrow: Buttons that help scroll through the images.
  • addButton and removeButton: Buttons for adding or removing images dynamically.
  • countText: A text element displaying the number of images you’ve added.

You’re likely attaching event handlers like this:

addButton.addEventListener('click', addImage);
removeButton.addEventListener('click', removeImage);
rightArrow.addEventListener('click', scrollRight);
leftArrow.addEventListener('click', scrollLeft);

Each handler corresponds to a JavaScript function that manipulates the DOM elements, changing how your gallery appears and behaves based on user interaction.

Breaking Down the Event Handling Logic

Here’s a brief overview of common handlers and their roles:

addButton Event Handler: On click, creates a new HTML img element and appends it to your DOM. It also increments an image count indicator.

removeButton Event Handler: Intended to remove the last added image from the DOM and reduce the image count.

Arrows (left/right) Event Handlers: Scroll or shift your image container left or right, allowing the user to view pictures beyond the initially visible set.

Troubleshooting Your Remove Button—What’s Usually Wrong?

The remove button tends to cause headaches because it relies on correctly selecting and manipulating the last child element (usually the last image). Common pitfalls include:

  • Incorrect selection of the element (imageContainer.lastElementChild vs. lastChild).
  • Attempting to remove an element when none exist.
  • Forgetting to update the count indicator after image removal.

Here’s how to fix these issues step-by-step:

  1. Ensure you’re identifying the correct element using lastElementChild, like so:
function removeImage(){
    if(imageContainer.lastElementChild){
        imageContainer.removeChild(imageContainer.lastElementChild);
        imageCount--; // Decrease your image count
        updateCountText(); // Ensure count updates on UI
    }
}
  1. Always perform a check to avoid errors. A conditional statement verifies if a child element exists first.
  2. After removing, call a function to update your UI count. We’ll cover that scene shortly.

Displaying Dynamic Removals in Your Image Gallery UI

Real-life apps like Instagram or Pinterest handle image removal intuitively. Your gallery should replicate this seamless user experience. To dynamically remove images upon user interaction, try something like:

// HTML example for reference
<div id="gallery">
    <img src="image1.jpg">
    <img src="image2.jpg">
    ...
</div>

// JavaScript for removing on button click
removeButton.addEventListener('click', () => {
    const gallery = document.getElementById('gallery');
    if (gallery.lastElementChild) {
        gallery.removeChild(gallery.lastElementChild);
        updateCountText();
    }
});

Improving Arrow Button Functionality for Better Navigation

Another common issue arises with arrow buttons—they should scroll your gallery horizontally. But sometimes they’re limited or don’t scroll as expected. To enhance arrow functionality:

  • Always ensure your container is set to CSS overflow properties, like overflow-x: auto or overflow-x: scroll.
  • Have your buttons programmatically adjust the scroll position property—scrollLeft.
  • Handle user clicks carefully to prevent errors when scrolling beyond the image boundaries.

Here’s an example approach:

rightArrow.addEventListener('click', ()=>{
    imageContainer.scrollBy({left: 300, behavior: 'smooth'});
});

leftArrow.addEventListener('click', ()=>{
    imageContainer.scrollBy({left: -300, behavior: 'smooth'});
});

Adjust the scroll value (300 here) according to your image sizes or container setup. For detailed scroll documentation, refer to the official Element.scrollBy method.

Updating Your Image Count Text Dynamically

Your users want visual feedback. When images are added or removed, the displayed total should update instantaneously for a polished user experience. Ensure you create a straightforward function like this:

let imageCount = 0; 

function updateCountText(){
    countText.innerText = `Total Images: ${imageCount}`;
}

// Call this function after addition/removal
function addImage(){
    // Adding image example code
    const img = document.createElement('img');
    img.src = 'your-image-source.jpg';
    imageContainer.appendChild(img);
    imageCount++;
    updateCountText();
}

function removeImage(){
    if(imageContainer.lastElementChild){
        imageContainer.removeChild(imageContainer.lastElementChild);
        imageCount--;
        updateCountText();
    }
}

Updating on-the-fly helps users instantly understand the state of the gallery without confusion.

Testing and Debugging Your JavaScript Gallery

Remember, no one gets code right without testing—bugs happen. Testing is key to an interactive JavaScript gallery. Quick tips for effective debugging:

  • Use browser Developer Tools (inspect element, console logs, network panel).
  • Check JavaScript consoles to spot any immediate errors.
  • Add console.log() statements in your code, logging key variables to track unexpected behaviors.
  • Validate event handlers to ensure they trigger the right DOM manipulations.

Regularly consult resources like Stack Overflow for similar gallery issues shared by other developers worldwide.

Feel stuck? Read my article on JavaScript debugging methods right here: JavaScript articles.

Keeping these debugging strategies in mind helps streamline your workflow and reduces frustration.

Now you’ve learned not only how to fix broken remove buttons or arrow navigation but also how to smoothly update your UI indicators. With practice, building galleries—and other interactive elements in JavaScript—gets easier and more intuitive.

Ready to showcase your JavaScript gallery creation or encountered an interesting bug recently? Share it below—I’d love to hear about your experiences and see what you’ve created!


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Shivateja Keerthi
Hey there! I'm Shivateja Keerthi, a full-stack developer who loves diving deep into code, fixing tricky bugs, and figuring out why things break. I mainly work with JavaScript and Python, and I enjoy sharing everything I learn - especially about debugging, troubleshooting errors, and making development smoother. If you've ever struggled with weird bugs or just want to get better at coding, you're in the right place. Through my blog, I share tips, solutions, and insights to help you code smarter and debug faster. Let’s make coding less frustrating and more fun! My LinkedIn Follow Me on X

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